Interactive video installation
In collaboration with Caroline Bernard and Ourida Boulferkat
Sound mastering by Dominique Fabre
Programming by Pierre Rossel
Supermarket is an interactive video device. The title pays an indirect tribute to superheroes, and other super Marios. This is an attempt to create a matrix video: shots are cumulated to create an independent world in real time, in which the player can feel a freedom comparable to that in video games. The player moves along supermarket shelves with the help of a joystick and tries to catch the consumers.